Rathma's Set (Army of the Dead) - Necromancer - Diablo III Builds (2024)

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Rathma's Set (Army of the Dead)

by Anfinithlast updated Aug 8, 2017(Patch 2.6)

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Items

  • Legendary Gems

    • Rathma's Set (Army of the Dead) - Necromancer - Diablo III Builds (39)Bane of the Trapped
    • Rathma's Set (Army of the Dead) - Necromancer - Diablo III Builds (40)Enforcer
    • Rathma's Set (Army of the Dead) - Necromancer - Diablo III Builds (41)Gem of Efficacious Toxin

Kanai's Cube

  • Rathma's Set (Army of the Dead) - Necromancer - Diablo III Builds (42)

    Bone Ringer
  • Rathma's Set (Army of the Dead) - Necromancer - Diablo III Builds (43)

    Golemskin Breeches
  • Rathma's Set (Army of the Dead) - Necromancer - Diablo III Builds (44)

    Krysbin's Sentence

1. Importance Notice on Gear and Skills:

. You are using 5 pieces + Grandeur to keep 6 pieces bonus


. You want CDR in every piece of gear you can get, so you are able to reset Army of the Dead frequently, don't worry for AS, as you get 30% from Skeletal Mages.


. If you feel you are running out of essence and you are not able to get them fast enough, use Reilena's Shadowhook in the Kanai's Cube and swap Poison Golem for Flesh Golem


Importance Notice on Hellfire Amulet:

. if you want to go for Hellfire Amulet, get the passive: Overwhelming Essence.

. If you are able to get this Change Bone Ringer for Reilena's Shadowhook in the Kanai's Cube for extra damage.


Importance Notice on Gems:

. Both Bane of the Trapped and Enforcer are mandatory, I use Efficacious Toxin because i plan to buff poison damage, but also because of the second effect it gets at lvl 25 for more survavilty, but, if you think you don't need it, feel free to swap.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Cooldown Reduction
Critical Hit Damage
Critical Hit Chance
Attack Speed

Defense

Armor
Resist All
Life
Life Regeneration

Utility

Life on Hit
Area Damage
Resource Cost Reduction
Gold Find

Paragon Priority is self explanatory, but the only thing i need to explain is in Core:

. While your paragon level is still below 800, Maximum Resources and Primary Stat can be swap depending on priority on Kanai's Cube.

If you are favoring Reilena's Shadowhook, go for maximum Resources, if you are going for Bone Ringer go for Primary Stat.

Build Guide

Hey there! Anfinith#1434 here, first time making a guide in this site, hope you guys like it.


This Build focus on the Rathma's Set, specially the use of Army of the Dead and buffing minions damage as much as possible.

Because i haven't seem any build using Army, i begun to dig around to see if i could make this skill shine, specially after the fix blizzard did to this set a while ago (if you are wondering, 6 pieces bonus need you to have 4 skeletal mages out instead of all 10 to keep the bonus up).


As i say before, i begun to dig around, and yes there's a way to do it, you need a bit of gear and high level of CDR to make this possible. Jesseth Arms set is pretty much the reason Army is viable skill, as your command skeleton will pretty much do everything automatically, as you don't need to command every time they kill a target, instead focus on keeping skeletal mages out for damage bonus to minions and use Army on big packs of enemies, they will be erase in mare seconds of the cast.


I haven't try this on high level paragon, but i'm doing fine in GRift 50 (where i am now), good sustain thanks to Golemskin Breeches, 4 pieces bonus of the set and Efficacious Toxin and very good single target and AoE dps.


Gear Combo Explanation:

. Most of your essence generation is done thanks to the Life from Death passive, a 20% change to drop a Health Globe (4% more if you choose to use Rakoff's Glass of Life amulet), using this + Reaper's Wrap will keep you essence going to keep casting Skeletal Mages all the time.

. Circle of Nailuj's Evol will help on stacking 6 pieces bonus a lot more faster and easier, it will make them last a bit more in battle (with a bit more of time thanks to Extended Servitude passive)

. Grandeur Ring will help on keeping 6 pieces bonus while using Fate's Vow Helm, which will make Army of the Dead use an additional rune (Unconventional Warfare) which will make it do a lot more damage, both single target and AoE.

. Krysbin's Sentence triple damage bonus will be trigger with Cord of Sherma blind proc, while the 100% bonus will be active thanks to Bane of the Trapped.

. Reilena's Shadowhook and Bone Ringer can be swap depending on your need(explained in the paragon and item build section).


This is pretty much it, feedback is well appreciate it, if you guys have any suggestion please feel free leave it in the comment section.

Until then, see you guys later and good hunting!

(Sorry for bad english >.<)

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Rathma's Set (Army of the Dead) - Necromancer - Diablo III Builds (2024)

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